(Usually done by making stronger attacks slower and weaker attacks faster)Silverball and Hammer Luigi are impossible to avoid with less versatile characters.If Ultimate Jump Punch is going to have such an obvious weakness it should have something stronger to compensate so I don't just use one of his other Level 1s.Luigi has so many moves that some feel redundant when it comes to representing Luigi as a character. Feedback:Stone Luigi intro allows your opponent to move and attack leaving poor Luigi vulnerable.You can chain Stand Z into Dash Attack to stand in mid-air.The opponent can move during the Brobot cutscene ruining the effects.Stronger normals are meant to be riskier to use than weaker normals. Super Luigi Mugen Archiveĭamage increased by 2%-Adjusted crouching medium punch's animation-Added CLSN2 boxes ontop of CLSN1 boxes each time mario strikes his hand/feet out.-Added minor cooldown time to fireball (and EX) special to prevent attempted spamming-Aligned some sprites-Added missing sounds-Updated Readme. Now goes faster after a while to prevent infinite hits-'Mario Finale' proj. Added a NEW Crouching Heavy Kick animation-Added ctrl to airdashes-Normals can now be cancelled to all specials-'Mario Finale' proj. Update-Palettes are now available, thanks to BestGamerReview! What's in them you may ask? Check them out for yourself!- Though the custom palettes may mess up some of the individual sprites, and also won't apply to Mario's freeze sprites since the sprite itself isn't 'custom palette friendly.' And don't worry, I'll still be around for you guys even if I'm away.VIDEO:DOWNLOADS:Super Better Luigi V3:Super Better Mario V3.1:Hope you guys enjoy them!CHANGELOG (For super better mario):V1.1: The Bros. But I kinda have reasons for getting this out of the way.It pretty much concerns my life outiside M.U.G.E.N and my stress about it.Basically I'll be taking a break from making characters (but I'm NOT stopping it altogether).If I'm lucky, I'll probably be able to dig into making AI patches, but as of now, I'm kinda having the pressure of doing character creations.Anyways, I hope you guys enjoy these two releases. I hope that helps.Wow, that was quicker than my other two W.I.Ps. If they cannot run this game, their PC is not suitable for HD resolution mugen of 1280x720 or higher, and is not suitable for Mugen 1.1 or the OPenGL features it has. Therefor it is safe to sat that anyone with a PC that has 64bit Windows 10, atleast 8GB of RAM and an OPenGL compatible Video Graphics card from AMD or NVidia manufactured in the last 10 years, should have zero issues. ![]() This screenpack only uses about 1GB of system Memory, and about 1.5-2GB of Video Memory (VRAM) when it is running a match. I have tested this on 3 separate windows 10 PCs with different PC specs. There is no issue with your screen pack or Mugen, or the Mugen patch. So to deal with the more technical issues of why it is possibly crashing for people, I am going to ask my friend on here to make a more detailed post, an FAQ if you would on Mugen, crashes, performance issues, and the sorts of common errors people seem to always be getting.īut in summary, those people having problems with your screen pack are all people with either hardware, or software, or driver issues on their own PCs. The bad news is.I don't know why anyone would be having any problems because I couldn't find any even after testing on 3 different PCs. ![]() The good news is, it is working completely fine with no issues or errors Twisted Evil Phantom: Hey oldgamer, I have tested MICA version you sent me and I have good news and bad news. All thanks to Phantom and the Newage Mugen forum and Discord and New Mica now run great without no issues
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